A big update: checking for updates, map UX improvements, chat UI fixes, single-instance locking and a lot of other stuff #53
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Delete branch "check_updates"
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9673e9eFix potential nil-pointer access in radio codec when reading node IsUnmessageable.b11df23Add update-check interface to app/UI flow.1b09031Refactor grouped UI dependencies and fix update-dialog type typo.eef5185Expand tests to verify presence of UI icon assets.f9f96b3Introduce custom Markdown renderer with lazy image loading for update changelog.18eb777Show latest version text on sidebar update button.b30a0b7Redesign update dialog layout to allocate more space for changelog content.a5f01acAdd INFO/DEBUG logging to update checker service.6566fb6Add INFO/DEBUG logging to lazy Markdown widget.8b64126Refactor logging metadata structure in UI components.fd6f9b5Add broader UI logging coverage.0657a87Implement lazy async map tile loading with progress indicator.6f75166Fix map marker drift.ce764f5Add “Clear cache” action in app settings.1a803a8Prevent unintended map scroll/pan when interacting with map control buttons.69646bdFix chat bubble overflow by enabling wrapping.fc806f3Add cross-platform single-instance app lock to prevent concurrent DB access.76c8dc0Add GoLand inspection suppression comment for a known false positive.8343944Check image size via HEAD before download in lazy Markdown changelog renderer to save bandwidth (and warn on oversized images).e113f4aFix race condition in chat UI selections that could trigger flaky concurrent-map-write failures in tests.