# https://hub.docker.com/r/thmhoag/arkserver # Server name as it will show on the steam server list am_ark_SessionName=Skobkin ARK Server # Game map to load: # - TheIsland # - TheCenter # - ScorchedEarth_P # - Ragnarok # - Aberration_P # - Extinction # - Valguero_P # - Genesis # - CrystalIsles # - Gen2 am_serverMap=TheIsland # Admin password to be used via ingame console or RCON am_ark_ServerAdminPassword=change_this_password # Max concurrent players in the game am_ark_MaxPlayers=10 # Steam query port (allows the server to show up on the steam list) am_ark_QueryPort=27015 # Game server port (allows clients to connect to the server) am_ark_Port=7778 # RCON port am_ark_RCONPort=32330 # Number of minutes to wait/warn players before updating/restarting am_arkwarnminutes=15 # Allow crossyplay with Players on Epic am_arkflag_crossplay=false # If true, requires ShooterGame/Saved/clusters to be mounted ARKCLUSTER=false # To optionally share server binary files, use /arkserver volume, see below #ARKSERVER_SHARED= # Fetch chat commands every X seconds and log them to stdout, 0 = disabled LOG_RCONCHAT=0 # Volumes: # Directory of steamapps and workshop files. Should be mounted so that mod installs are persisted between container runs/restarts STEAMAPPS_DIR=./steamapps # Directory that will contain the server files, config files, logs and backups. More information below SERVER_DATA=./server_data # Directory that contains the server binary files from steam, shared for multiple instances SERVER_BINARIES=./server_binaries # Directory that contains the game save files - must be mounted if using shared server files SERVER_SAVES=./server_saves # Directory that contains the shared cluster files required to jump from one ARK server to another - must be mounted if using shared server files SERVER_CLUSTERS=./server_clusters # Logs LOG_MAX_SIZE=5m LOG_MAX_FILE=5