52 lines
1.8 KiB
Plaintext
52 lines
1.8 KiB
Plaintext
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# https://hub.docker.com/r/thmhoag/arkserver
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# Server name as it will show on the steam server list
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am_ark_SessionName=Skobkin ARK Server
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# Game map to load:
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# - TheIsland
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# - TheCenter
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# - ScorchedEarth_P
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# - Ragnarok
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# - Aberration_P
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# - Extinction
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# - Valguero_P
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# - Genesis
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# - CrystalIsles
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# - Gen2
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am_serverMap=TheIsland
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# Admin password to be used via ingame console or RCON
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am_ark_ServerAdminPassword=change_this_password
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# Max concurrent players in the game
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am_ark_MaxPlayers=10
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# Steam query port (allows the server to show up on the steam list)
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am_ark_QueryPort=27015
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# Game server port (allows clients to connect to the server)
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am_ark_Port=7778
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# RCON port
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am_ark_RCONPort=32330
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# Number of minutes to wait/warn players before updating/restarting
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am_arkwarnminutes=15
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# Allow crossyplay with Players on Epic
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am_arkflag_crossplay=false
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# If true, requires ShooterGame/Saved/clusters to be mounted
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ARKCLUSTER=false
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# To optionally share server binary files, use /arkserver volume, see below
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#ARKSERVER_SHARED=
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# Fetch chat commands every X seconds and log them to stdout, 0 = disabled
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LOG_RCONCHAT=0
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# Volumes:
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# Directory of steamapps and workshop files. Should be mounted so that mod installs are persisted between container runs/restarts
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STEAMAPPS_DIR=./steamapps
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# Directory that will contain the server files, config files, logs and backups. More information below
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SERVER_DATA=./server_data
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# Directory that contains the server binary files from steam, shared for multiple instances
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SERVER_BINARIES=./server_binaries
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# Directory that contains the game save files - must be mounted if using shared server files
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SERVER_SAVES=./server_saves
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# Directory that contains the shared cluster files required to jump from one ARK server to another - must be mounted if using shared server files
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SERVER_CLUSTERS=./server_clusters
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# Logs
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LOG_MAX_SIZE=5m
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LOG_MAX_FILE=5
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