docker-stacks/ark-server/.env.dist

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# https://hub.docker.com/r/thmhoag/arkserver
# Server name as it will show on the steam server list
am_ark_SessionName=Skobkin ARK Server
# Game map to load:
# - TheIsland
# - TheCenter
# - ScorchedEarth_P
# - Ragnarok
# - Aberration_P
# - Extinction
# - Valguero_P
# - Genesis
# - CrystalIsles
# - Gen2
am_serverMap=TheIsland
# Admin password to be used via ingame console or RCON
am_ark_ServerAdminPassword=change_this_password
# Max concurrent players in the game
am_ark_MaxPlayers=10
# Steam query port (allows the server to show up on the steam list)
am_ark_QueryPort=27015
# Game server port (allows clients to connect to the server)
am_ark_Port=7778
# RCON port
am_ark_RCONPort=32330
# Number of minutes to wait/warn players before updating/restarting
am_arkwarnminutes=15
# Allow crossyplay with Players on Epic
am_arkflag_crossplay=false
# If true, requires ShooterGame/Saved/clusters to be mounted
ARKCLUSTER=false
# To optionally share server binary files, use /arkserver volume, see below
#ARKSERVER_SHARED=
# Fetch chat commands every X seconds and log them to stdout, 0 = disabled
LOG_RCONCHAT=0
# Volumes:
# Directory of steamapps and workshop files. Should be mounted so that mod installs are persisted between container runs/restarts
STEAMAPPS_DIR=./steamapps
# Directory that will contain the server files, config files, logs and backups. More information below
SERVER_DATA=./server_data
# Directory that contains the server binary files from steam, shared for multiple instances
SERVER_BINARIES=./server_binaries
# Directory that contains the game save files - must be mounted if using shared server files
SERVER_SAVES=./server_saves
# Directory that contains the shared cluster files required to jump from one ARK server to another - must be mounted if using shared server files
SERVER_CLUSTERS=./server_clusters
# Logs
LOG_MAX_SIZE=5m
LOG_MAX_FILE=5